Your tail is a blade
Every segment deals contact damage and scales with length. A long snake is a living weapon; bite your own body and you shed segments.
A blood-soaked roguelite
What if Snake and Vampire Survivors had a son?
An addictive bullet-hell roguelite with a living tail. Feed on blood gems, grow a blade, and outlast three nights of horror.
Free at launch · Android first · iOS planned · Offline play
3
bloodlines
6
auto-weapons
3
difficulties

The pitch
Every segment carves. Bite yourself and lose the tail.
Draft six auto-weapons and fourteen passives between waves.
Bank shards, unlock bloodlines and push a harder eclipse.
The loop
Movement is the build. Your body carves through enemies, but every loop around your own tail is a gamble. Draft weapons and passives, then let the night escalate.
Every segment deals contact damage and scales with length. A long snake is a living weapon; bite your own body and you shed segments.
Blood Fangs, Night Orbs, Crimson Arc, Crimson Aura, Bat Swarm and Holy Nova. Build around five weapon slots and let them fire.
The Blood Count, Mother of Bats and the Pale King arrive at 2:00, 4:00 and 6:00 with rings, aimed fans, summons and enrage phases.
Nightfall, Blood Moon and Eternal Eclipse scale enemy health, damage, spawn pressure and boss health—while paying more Blood Shards.
A virtual joystick and blood-dash button, a landscape HUD, and no keyboard required. Play offline, at your own pace.
Bank Blood Shards, buy permanent Blood Altar upgrades, and unlock Vlad and Lilith. Your next night starts stronger.
The night in motion






Choose your night
Difficulty scales the horde, the elites and the named bosses. Higher tiers pay more shards for the Blood Altar—and ask for cleaner movement.
Night I
The first night. The intended baseline, with the full boss and wave suite.
Night II
+25% enemy health, +15% damage, +20% spawn pressure and +25% boss health.
Night III
+55% enemy health, +30% damage, +45% spawn pressure and +50% boss health.
The named
Bosses are not bigger enemies. They are patterns: rings, fans, spirals and summons, with an enrage phase when the fight gets desperate.
A crowned duelist of the old blood. Radial rings, aimed volleys and a scepter that never misses twice.
A winged storm that fills the arena with summons and spiral curtains. Cut through the swarm, not around it.
The last eclipse. An enrage phase, a crown of shards and the end of the night—if you can reach him.
The night is waiting
Free on Android at launch. Follow release news or ask a question—we read everything sent to support.